Pokeone Halloween 2020 Update – It’s getting closer!

This update is required for the Halloween event which will be coming soon, and mostly contains updates and data for that. However, below is some of the other non Halloween changes i manage to remember.

– Updates to the game to bring it in line with US/UM instead of S/M are being worked on, this includes the few extra Pokemon being added & Lycanrocs Dusk form.
– Fixed more Pokemon animations & 3d models for future content.
– Fixed a bunch of shiny follow sprites from floating
– Added resolute form follow sprite for Keldeo
– Added new battle backgrounds, they still need to applied to maps & various NPCs though after next server update.
– Fixed a bug with Toxic when used from a poison type Pokemon missing against a Pokemon that is semi invulnerable, eg. flying, digging, diving, bouncing etc.
– Fixed moves like u-turn/voltswitch and other moves that switch a Pokemon out from reducing happiness when used.
– Fixed a bug with switching back into a Pokemon with a choice item in rotation battle and choosing a move that should of been disabled causing the battle to freeze.
– Fixed a bug where trade window would not be clickable and stuck in the middle of other windows.
– Fix a bug where Illusion ability would not be the correct form of the Pokemon it turns into.
– Fixed a bug with Illusion ability making the Pokemon invisible in a party battle if its a 1v2/1v3 etc.
– Fixed issue with Pokemon in the Pokemon info windows not fading out with the window.
– Phenomenons in water now have bubbles on them too to make them a little more visible, and no longer sometimes appear under the water making it hard to see.
– Fixed catch rates, exp rates, base happiness, and exp yield for gen 7 Pokemon.
– Slow getting hit animations on Mew, Meloetta, Entei, Articuno, and Moltres have been corrected and are now fast.
– Fixed a bug where setting NPC positions via script did not update their Y axis position. (This was the reason for the balloon in battle frontier being invisible in certain spots)
– Entry Hazards have icons in battle to represent them being on the field.
– Lootbox opening speed has increased by double.
– It is now easier to right click people standing in between other people now.
– PvP Graph not updating when you toggled things is fixed
– There is now an inventory channel in the Chat Manager, which you can toggle on and off. This will allow you to see items & money gained in your chat, in case you missed the popup.
– Various other bugs have been fixed in both the game and battle system. (Hopefully no new ones from fixing them, we shall see :P)
– PvP timer has been adjusted and should not accumulate forever like it was to prevent extremely long stalls.
– Auction House is in development (not finished yet however.. soon! Hang in there <3) - New clothes were added. - A couple new ground mounts added too. - New fly mounts were added, which you get via Halloween event (so you cant see them straight away yet). - Some minor changes to the UI